Changes for the Better
The aim with the Department of Wargaming website was, and always will be, to create a go-to all-in-one hub for the wargaming community for as low a cost as possible! Initially, to get the site going, it had to be populated with something. What better to do that with than what we know best, our own things. However, over the last few months, the amazing power of the wargaming community mixed with our indie publishing program means that we now have so many other amazing creators and projects to show off! This small start is enough to kickstart (what we hope) will be an amazing journey to being the largest wargaming platform for small and new creators!
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So, what's actually changed? Well in terms of our mentality and plans for the future, not much. We will continue to put our amazing community projects first and will try and provide the best services we can to bring new projects to life! Visually, the website has had a full overhaul, as you may have noticed by now. Everything now puts the community at the front and centre of our site. Everything from our landing page spotlight, to individual spotlights, to furthering our community offerings. We've also vastly developed the site to add new offerings to our publishing partners and other community members. The site now has a full events tab dedicated to hosting amazing events at a low cost to both creators and guests. The events tab also contains a calendar, with not only events we're hosting on the site, but the most comprehensive list of all the events we can find in the wargaming community!
Don't worry, our own range of amazing things hasn't gone anywhere. You can still find all the info about all our games and upcoming projects as well as all of our products new and old.
Hopefully, everything above has helped prove to you what we're all about! If not, worry not! More community focused projects and changes are always in the works. Watch this space!
Changing the Industry
At Department of Wargaming, we are all about providing wargames for everyone, innovation and sustainability, and making awesome games!
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We believe that everyone should have the chance to get into wargaming, which is why all our games have free rules forever! Not only, our all our games financially accessible, we wanted them to be easy to understand too. Whether it's your first time playing a wargame or if you're getting your friends and family into the hobby, games are easy to learn, engaging, and difficult to master - making them exciting time after time.
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Not only do we create worlds, we try to protect our own to! Despite the few recycling programs put in place, not enough is being done to tackle the plastic waste created by the wargaming hobby. Right now, most of the sprue from other wargaming boxes goes straight in the bin. We actively encourage recycling of sprues to be used in our games as well as ensuring that any plastic we use is made with as little waste as possible and as sustainably as possible.
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Finally, we not only want to build awesome games but an amazing community. Everything we do is with our community at the forefront. We want to build a sandbox for the amazing creativity of our community to thrive in. We actively encourage the creation of supplements, art, stories, characters, and even factions for our games. We'll never stop you, we may even make it official and compensate you properly for it!

The Creators!
Building the future of wargaming and beyond!

James - He/Him
Designer, Illustrator, Writer, and All-Round Sci-fi Wizard
"I started out in the hobby at 8 years old with Warhammer 40k 5th edition. I fell in love straight away and wanted everything I could get my hands on as soon as possible (much to the dismay of my parents who were left to foot the bill). With a limited collection of paints and the Assault on Black Reach box, I painted around 5 of each faction's models and would spend hours creating battles in my head. At the time, having moved around the world a few times, I didn't have many friends and didn't like popular things like football. This meant the wargaming hobby became my closest friend (besides my Xbox, but that's a different story).I built and painted (poorly) some of the big boxes over the years but never really got anywhere. That was until Warhammer 40k 8th where I got back into the hobby big time.
Most of the way through being a student, with a collection of terribly painted marines, I was left wanting more. This is when reality set in and I came to the realisation that this hobby was expensive, very expensive. I spent the next few years buying what I could and thankfully painting them better. However, as with all wargaming hobbyists, I wanted more! More models, more games, and was even left wanting more from the companies I was buying from. Scandal after scandal, boycott after boycott, I quickly realised just how profit-focused the wargaming hobby had become. Gone were the days where you could turn up to an official tournament with a cardboard tank and be lauded as the orkiest player there. Gone was the ability to customise your models to make them look how you want without repercussion. Gone was the ability to buy new boxes after several price hikes. This, combined with a new found obsession for games like Star Wars X-wing and Armada, sparked the creation of Department of Wargaming and the birth of the Tiny Conflict universe.
I've created all of this for the hobbyists that can't afford that one £60 model you need to even begin thinking about playing a game, for those who don't have the hundreds of hours to build and paint even the smallest of armies, I've built this for all those kids who's only friend was wargaming but wargaming wasn't their friend back."

Amber - She/Her
Resident Social Media, Grammar-Check Goblin, and Playtester
"I had a less streamlined route into wargaming. Growing up, I was definitely a video game lover - my playtime on The Sims 4 speaks for itself there. However, upon meeting James, I knew that wargaming would become a big part of my life. When he presented me with a box full of half-painted orks, I had a vision...
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That vision, much to the horror of every hobby store worker I've spoken to, included hot pink skin and sunshine yellow outfits. Having only worked on large canvases, my hands were shaky and their red-painted nails soon looked like they'd had their fingertips chopped off. Nonetheless, I loved being able to paint the lovable little guys, and felt excited to play a game with them!
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That, however, was a short-lived dream. I found the mechanics very difficult to learn, and as a newbie to the hobby, I found myself asking questions every few seconds on what I could do, which page in the rulebook to turn to, and why on earth humans in silly blue suits would be stupid enough to fight giant pink monsters.
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That's where Tiny Conflict was born. With a vision of an easy-to-learn, beginner-friendly game, James created this wonderful spaceship-fighting game of joy, which I was able to pick up almost instantly. As a play tester (and paint-scheme suggester), I was able to make sure that the rules made sense for someone totally new to the hobby. So, for anyone reading this who wants to start wargaming but doesn't know where to begin - you've come to the right place. Welcome to Tiny Conflict, we hope you love it here! :)"
DoW Products
Universes Beyond
No matter how big or small, each and every one of our games has the wargaming community at its heart. We believe that each and every game should be a sandbox that provides the community endless opportunities to express themselves and their passion for what they love!
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Discover our different universes and the games within them below.
Tiny Conflict
Corrupt planetary governments, piracy, shady deals, backstabbing, alien gods, and mass invasions. These are just a few of the things that make the Tiny Conflict universe what it is. Discover space fleet combat, space station brawls, trench warfare!

Wild lands
Discover the tiny pocket realms of the Wildlands! Ever wanted to pit hordes of mythical creatures against each other in tiny battles you can take anywhere? We have too! Discover everything from feline empires to floating island creatures and tree trolls!

Battles of the F*cking Strange
Enter the realms of endless possibility and bask in the glory of its chaos! Portals have opened up between all realities and time periods resulting in gruesome battles with matchups never seen before. Will you revel in the chaos? Or become it's next cruel victim?

Rogue Sections
Dip back in time to the alternate beginnings of the Tiny Conflict timeline. When the bombs fell to end the war, the war didn't stop. As time went on, soldiers only began fighting for themselves rather than their county. Journey back to tell their story!

A secret is coming
A secret! As yet to be released, a whole new universe to feast your eyes and finger tips upon! What will it be? Who will we see? And what monstrous creations will we see come from this new unknown?
All will be revealed!

Indie Publishing for all!
Join a growing community of creators getting help with their projects from us! Back in 2023 we started our first Kickstarter for a game we'd been working on for years. That first Kickstarter failed because, like so many others going in, we didn't know what we were doing. Alot of learning and two over 250% backed Kickstarters later, we are on a mission to help others not make the same mistakes we did. But that is nowhere near the limit of our abilities!
What started as a way to help people Kickstart their ideas has turned into a full fledged publishing service that can handle everything from one off art pieces, to full rulebook printing runs, to full Kickstarter and events management! It's our mission, goal, passion, you name it, to make it as easy as possible for indie creators to get an even playing field with large companies all for a fraction of the cost (often as low as physically possible)!
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So how do we do it? We connect creators with amazing projects to awesome creatives from the hobby community and facilitate creative briefs to make sure everyone is on the same page. Pair that with the constantly growing experience we have in project management and design and you have an efficient and powerful combo that rivals even big companies.
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But what makes us stand out? What puts us above the corporations at the top? We truly care about each and every project we get the honour of working on. We can recognise passionate creators and help them bring their passions to life. Not through corporate greed or personal gain, but because we care about seeing the wargaming community grow and thrive!
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We'd love for you to be part of our journey with us. Find out more now: